E3: Bethesda goes virtual, expands adventures, reaches out to creators
Bethesda wants to tell continuing stories from their best franchises, step into the virtual reality world, and let people show off their creativity in making things for games.
At E3, “Bethesdaland” was where it all happened, and it started with two of their titles heading to VR.
“DOOM VFR” wants players to experience firsthand the fun, gore, and violence the “DOOM” franchise has to offer. The single player story put gamers in the body of the last survivor at a Martian researcher facility.
This first-person shooter, available for PlayStation VR and HTC VIVE, will be similar to the fast-paced action to which “DOOM” fans are accustomed. The gunplay appears to be straightforward, and movement throughout the facility is done in teleportation jumps.
The game will be released sometime in 2017
If Mars isn’t your idea of virtual reality fun, how about a post-apocalyptic Earth? Play as the survivor of Vault 111 in “Fallout 4 VR,” available only for the HTC VIVE.
The game looks very much like the world of “Fallout 4.” The player can smoothly walk around the lands of New England, but you can’t see your hands. Guns will appear when needed, and the VIVE controller shows up to help give commands or manipulate objects.
The game is expected to be released worldwide in October 2017.
Continuing the theme of using new technology platforms for their game, “Skyrim” was officially announced as coming to the Nintendo Switch console. Travel the lush lands of dragons and monsters while using the Joy-Cons as your weapons to battle those creatures.
Heavily rumored when the Switch released, the console will feature “Skyrim” anywhere and includes all the official add-on of “Dawnguard,” “Hearthfire,” and “Dragonborn.” Outfits and gears from “The Legend of Zelda” as well as amiibo use can also be used by the players.
The game will release worldwide during the holiday season in 2017.
A new adventure waits for “Dishonored” players as Billie Lurk returns for one last job – to kill the Outsider. “Death to the Outsider” brings back all the powers and action as the assassin goes after a god-like figure who has played a prominent role in previous titles.
It is a standalone adventure, but the characters will seem very familiar. As in many “Dishonored” games, expect multiple ways to complete the missions and be prepared to live with the consequences of your choices.
The new adventure will be available Sept. 15, 2017.
Continuing the theme of expanding adventures, players can go back to a world where the Nazis won World War II, but some people are prepared to do whatever it takes to destroy the Nazi regime and take back America.
“Wolfenstein II: The New Colossus” is the sequel to “Wolfenstein: The New Order” and the player, BJ Blazkowski, tries to spark the second American Revolution while protecting his family and friends.
Expect to find familiar faces, both friendly and not so friendly, as you gather up high-tech weaponry to push the Nazis out of America using any means possible.
“The Evil Within 2” wants to take players on a ride of psychological nightmares while facing demons from a shadow organization. As Detective Sebastian Castellanos, you must face your failures, rally your strength, both internal and external, to battle the forces in a one-idyllic town and save your daughter.
Terrifying threats come from every corner, and redemption is a fleeting goal. Go head on or sneak through the very shadows Castellanos must deal with.
The game is appropriately available on Friday, Oct. 13, 2017.
Bethesda also showed off new challenges for players in “The Elder Scrolls Online: Morrowind.” Featuring a new zone, new player class and more than 30 hours of main story content, players can head to Vvardenfell, 700 years before the events in “The Elder Scrolls II.”
The Warden, the new class, is a nature-based magic-user and includes the War Bear, a powerful ally for the character during your battles. The story is one of mystery and exploration as you will need to save the world – once again.
And protect the bear.
The expansion is available now for the online RPG.
The company displayed the strategy card game, “The Elder Scrolls Legends,” and their competitive arena game “Quake Champions.” But their latest and innovative idea was “Creation Club.”
For anyone who has ever wanted to create content for “Fallout 4” and “Skyrim,” Bethesda wants to see what you can do. From weapons and armor, to new creatures and locations to new gameplay, professional developers, artists, and modders can create their inclusions for the game and will be paid for their work.
Creators can submit their ideas for an approval process and they must be new and original. Once it is approved, the ideas go through the full development pipeline with the creators participating in the process.
It doesn’t replace mods, which are a free and open system to create and share. But Bethesda wants to fill a player need for more high-quality content to their games and is reaching out to their vast community to work with them.
Creation Club will begin in the summer of 2017 for players to use the new content.